About me

Titles that describe me fairly: cat worshipper, shower singer, Ikea fan and Japanese animation sommelière.

I am passionate about good stories and I try to find or forge them anywhere. I enjoy writing in my free time and I am fortunate enough to have worked as an Illustrator and Concept Artist for video games, after a long and eclectic career in social media management, digital marketing, UX and UI design for mobile apps and frontend web design.

At a professional level, I intend to keep growing both as a Front-End developer and an UX/UI designer, and keep drawing as much as possible. I would also like to keep improving in animation and 3D modelling, if I get the chance. At a personal level, I intend to share my love and time with my four cats and my little person project, travel more and prove to myself that I can write another novel.

Projects

Some of the things I've created so far.

Skills

If you are looking for a jack of all trades, I can contribute...
ILLUSTRATION
For as long as I can remember I've been drawing and sketching on my own. During my latest university years I got a Master Degree in Artistic Production, and in 3D Modelling and Animation. What I enjoy most is Concept Art, specially character design. Lately I scored a job as Illustrator and for the last year I have focused myself in 2D vector illustration, aimed for mobile games, acting as Space Nation's Game Lead Artist.
WEB DESIGN
I made my first website when I was eight, using Frontpage and since then I've never left HTML aside. I believe my strongest point is CSS (SCSS) and responsive layouts. I often work with content management systems (Wordpress, Prestashop and even a bit of Magnolia), but I also have my share of experience building websites from scratch and using frameworks like Boostrap, Vue.js and Nuxt.
UX / UI DESIGN
While working in software consulting I learned to provide intuitive and accessible interface designs for native mobile applications, often linked to the field of medical diagnosis. I can follow the production process of an application, from the initial concept and the navigation tree, all the way to asset exportation and design quality controls.

Want to know more?

Want to support me?

If you enjoy my work you can now get my designs and help them see the world!

My works at LaTostadora

My works at Redbubble

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